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LEX SPOON
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Computer Games
I spend many many hours in front of a computer playing games.
Some of them exercise the mind, some exercise the fingers, and some
just look cool.
If you like computer games, or are looking for a good one to play,
then I suggest you stop looking on the store shelves! Here are some
of my favorites of all time.
- Betrayal
at Krondor -- awesome story line and a great combat system.
The stats system is especially interesting: characters grow very
slowly, so their initial personality never disappears no matter
how much they are trained. This is also a great game to start
with if you are curious about CRPG's: the interface is easy to
learn, and the game is generally well made.
Also nice: Sierra has released the game for free, so you can
download it from the above link.
- Ultima VII --
My favorite game in its genre. The virtual world in U7
is very well developed: if you can see things, and if something
makes sense, then you can probably do it. Furthermore, there are
many interesting side quests, side plots, and characters
to meet. Finally, the main plotline is fun and is very relevant
to today's world of propoganda and cheap spirituality.
- King's Quest III. I liked all of Sierra's old "Quest"
games, but this was my favorite. In this style of game, you
explore around the game world
gathering items and learning how things work. You spend a lot
of time working on puzzles, you get to interact with a large
fantasy world, and, in most of these games, you get well
acquainted with the save/reload feature. :) These are even better
when played with a friend/kid/parent/etc....
Sadly, this style of adventure game is no longer made. The
"graphical adventure games" of today are pretty good, but because
they use mouse input instead of command inputs, the requests you
can make to the system are greatly simplified. The other extreme
is better, in my humble opinion: forget the graphics, and go back to
purely textual adventures. In fact, there is a thriving community
of people writing what they call Interactive
Fiction. These take more imagination to play, but maybe that's
not a bad thing!
- Robot Odyssey. My favorite game, period,
though it's not for everyone. I give it its own page.
- Starflight. This
work of art is my second favorite game. Unlike most games
released today, the authors rewrote this game until they were
satisfied instead of releasing it as soon as possible.
The authers even rewrote vast amounts of the in-game dialogue, which
is especially rare with todays media-rich games.
The result is worth it. Starcraft has several mini-games which are
each fun and which are integrated
very smoothly:
exploring planets,
exploring space, shopping at the spaceport, talking to aliens,
and (when talking fails) fighting aliens. The resulting game
is not just a senseless diversion, but a
gradual depiction of a world far away. Space is
a lonely place in Starflight, and the fate of the humankind rests on your
unacknowledged shoulders.
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